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VR - Research Simulation
Published Project
An extended reality course hosted by MIT. In this custom-built VR simulation, students learned about the Curiosity rover, drove it around on Mars, and drilled for rock samples by controlling its robotic arm.


Features And Contributions
I served as the Lead VR Programmer and Consultant on the research study.
We were funded by the MIT alumni program along with the MIT aerospace program which was organized and lead under the ESL laboratories.
This was later adopted into the MIT curriculum as part of a class study.
Programming
Spearheaded design and integration of APIs to enhance the immersive VR experience on Oculus Quest2
Research
Scientists care about numbers, A LOT. On the job I worked closely with with MIT researchers to develop 1-to-1 physics and environmental scaling for Mars rovers and its user interactions
Game Design / Programming
Developed and published mechanics and User Interactions which would serve to showcase researcher data and objectives
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