A foliage placement tool featuring:
- Adjustable brush size with visual preview
- Minimum distance enforcement between grass instances
- Preview of valid placement positions
- Undo/Redo support
- Real-time visualization of brush area and placement points
Foliage Placement
A custom tool for efficient and precise foliage painting, featuring adjustable brush size with real-time visual feedback, minimum spacing control, valid placement previews, and full undo/redo support—designed to streamline environment creation workflows.
Demo

Features
Adjustable Brush Size
Dynamically resize the brush with a live visual preview to fine-tune placement areas.
Instance Spacing Control
Enforces a minimum distance between grass instances to avoid overcrowding and overlapping.
Valid Placement Preview
Highlights only valid terrain or mesh areas where foliage can be placed.
Undo/Redo Functionality
Easily revert or reapply actions for a non-destructive, iterative workflow.
Real-Time Brush Visualization
See the brush area and potential placement points while painting for immediate feedback.
Culling Optimization
A tool use to optimize platform performance by allowing designers to select culling types, and allow run cycles to focus on objects in relevance.
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Multi-Method Culling Selection Enables designers to select from multiple culling methods—such as frustum, occlusion, and distance-based culling—to optimize rendering and performance.
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